Wednesday, 18 June 2014

PETROL/BLOOD - Samurai Scooter

A collection of bike concepts for the petrol and blood competition on polycount

Sunday, 8 September 2013

Sci-fi modular environment

OK have started a tutorial in Maya by digital tutors here' my progress so far (Mainly I use Max but am digging Maya and the HLSL shader :)

Tuesday, 4 December 2012

Natural History Museum

 Ok I'm starting a new Environment project based on the Natural History Museum. I recently went there and took a lot of reference pics and will update my progress below (Newest first).

Work progress shots


UDK Work

3DS Max

Bit of ZBrush

Block out 3DSMax